Sci-Fi 3D Game Props

This is a small collection of 3D game props I began creating for practice using Blender, Substance Painter, and Unreal Engine 4.27. They were modeled for an environment that I blocked out while learning UE4.

Storage Crate

Tris: 2,542

Textures: (1x) 2048x2048

Storage Shelf Unit

Tris: 9,030

Textures: (2x) 2048x2048

Large Storage Containers

The shapes of the tarps over these containers were achieved using cloth simulations in Blender. After achieving a desirable shape, they were re-topologized for more efficient engine use.

Modular Safety Rail

The level blockout called for many instances of safety rails. I opted to create a small set of modular pieces to make rails of any length. The metal bars may be any length to fit the shape with a set of end caps on either side; a T-post piece can then be duplicated along the length of the bars as needed.