Sci-Fi 3D Game Props
This is a small collection of 3D game props I began creating for practice using Blender, Substance Painter, and Unreal Engine 4.27. They were modeled for an environment that I blocked out while learning UE4.
Storage Crate
Tris: 2,542
Textures: (1x) 2048x2048
Storage Shelf Unit
Tris: 9,030
Textures: (2x) 2048x2048
Large Storage Containers
The shapes of the tarps over these containers were achieved using cloth simulations in Blender. After achieving a desirable shape, they were re-topologized for more efficient engine use.
Modular Safety Rail
The level blockout called for many instances of safety rails. I opted to create a small set of modular pieces to make rails of any length. The metal bars may be any length to fit the shape with a set of end caps on either side; a T-post piece can then be duplicated along the length of the bars as needed.